export enum SceneEnum {
    H1 = 'H1',
    H2 = 'H2',
    H3 = 'H3',
    H4 = 'H4',
    MENU = 'Menu'
}

export enum ItemStatusEnum {
    Scene = "Scene", //物品在场景里
    Inventory = "Inventory", //物品在背包里
    DISABLED = "Disabled"
}

export enum ItemTypeEnum {
    KEY = "key",
    MAIL = "mail"
}

export enum EventEnum {
    Render = 'Render'
}

export enum TriggerTypeEnum {
    MailBox = 'MailBox',
    Grandma = 'Grandma'
}

export enum TriggerStatusEnum {
    Pengind = 'Pengind', //已经使用
    Resolved = 'Resolved'
}